My first letterpress project for Silent Season.
This special edition CD is constructed of thick black 18pt French Muscletone 100% recycled paper. The jacket is letterpressed with the Silent Season tree logo in silver metallic ink.
The CDs are hand assembled, stamped and numbered. Each package includes a Silent Season sticker sent with love from Canada.
For recent stuff i’ve been making check out my Dribbble. Currently it’s the easiest place to share snips of what new.
I still remember my first design critique while working at my first web design job roughly 10 years ago. At the time it was difficult and awkward listening to someone question my fancy visual decisions and superfluous additions of unnecessary extras. I’d sweat it out and go back to the drawing board. I quickly learned that design is not art and a design critique is not an art show. It was a hard lesson to learn but one of the most valuable of my career. Despite seeming negative, criticism often presents an opportunity to learn and grow as a designer.
“There is only one way to avoid criticism: do nothing, say nothing and be nothing.” – Aristoteles
Since then I’ve grown as a designer and have come to enjoy the design review process and I encourage regular check-ins with team mates (clients are also on the team). Your team will make your work better. With their help, you can do more than you could on your own. But for that to happen, you need to trust and rely on them for feedback.
Critique is about iteration and refinement. So long as you’re looking to improve on whatever you’re designing, you’ve got an opportunity for critique. The results will show in your work.
Some good design advice to remember…
“No one gets it right the first time. You have to explore. You have to prototype. You have to test. You have to see it live. You have to see someone using it. Only then do you get a refined design. No one gets it right the first time.” – Dan Saffer
On Sunday December 15, 2013 the kids and I set out to visit the Wacky Woods. This was my first visit to the woods but the kids have been a few times, so they were excited to show me around. The Wacky Woods is a series of winding trails dotted with enchanting sculptures, most of which are starting to blend into the trees.
“Watching customers use a product through user research is the absolute best way to develop design instincts and avoid mistakes. And user research is really just another stream of data — one that’s qualitative and messy, but still extremely valuable. Strong product teams develop habits that strengthen everyone’s design instincts. One of the best habits to build is a cadence of user research every few weeks.” – @Wired